Goblin Mines - Lower Levels

The Goblin Mines - Lower Levels is the fourth dungeon in the game. It contains a boss.

NPCs
The Envoy of Malice is found here, giving random buffs at a small price. A researcher who wants to study the mines is looking for an ancient tome.

Objects
Like the Upper Levels, players may find boulders that are movable. These boulders can be pushed onto yellow buttons. Barrels that explode after a set time when hit are also present here.

Loot (Normal Mode)
Weapons are listed in this order: Name - Special - Stat Bonus - Passive Abilities

Melee Weapons

 * Hatchet - Maximum Strike - +5 Melee
 * Glowing Sword - Heavy Attack - +10 Melee
 * Glowing Whip - Heavy Attack - +10 Melee

Range Weapons

 * Crossbow - Five Way Shot - +10 Range
 * Poison 'Rang - Condition - +10 Range
 * Glowing Dagger - Triple Shot - +10 Range
 * Shuriken - Five Way Shot - +20 Range

Magic Weapons

 * Torch - Circle Spell - +10 Magic
 * Glowing Staff - Heavy Spell - +10 Magic
 * Red Flag - Condition - +10 Magic
 * Ice Wand - Condition - +10 Magic
 * Staff of Light - Triple Spell - +20 Magic
 * Pillar of Flame - Heavy Spell - +20 Magic

Extras
Extras are listed in this order: Name - Stat Bonus - Other Abilities
 * Rock - +2 Melee, Range, Magic
 * Goblin's Spirit - -75 HP, +5 Melee, Range, Magic
 * Badge of Strength - +5 Melee
 * Badge of Courage - +5 Range
 * Badge of Intelligence - +5 Magic
 * Regeneration Lv. 1 - +0.5% HP Regeneration

Allies

 * Sandy Cat - Summon a cat that assists you in combat for a certain period of time. The cat deals minor, close-range damage.

Loot (Hard Mode)
Weapons are listed in this order: Name - Special - Stat Bonus - Passive Abilities

Melee Weapons

 * Flail - Heavy Attack - +90 Melee
 * Shovel - Heavy Attack - +90 Melee
 * Battle Spear - Maximum Strike - +90 Melee

Range Weapons

 * Metal Bow - Triple Shot - +90 Range
 * The Windmill - Power Shot - +90 Range
 * Batwing Boomerang - Sacrifice - +90 Range
 * Fire Shuriken - Five Way Shot - +110 Range

Magic Weapons

 * Stone Talisman - Tremor - +90 Magic
 * Goblin Staff - Vampire - +90 Magic

Extras
Extras are listed in this order: Name - Stat Bonus - Other Abilities


 * Champion's Armor - +110 HP
 * Booster Lv.4 - +0.4 Movement Speed
 * Stalactite - +8 Melee, Range, Magic
 * King Cactus - +9 Melee, Range, Magic
 * Regeneration Lv.3 - +1.5% HP Regeneration
 * Ancient Tome - +5% Attack, +0.5% HP and SP Regeneration
 * Goblin's Soul - -150 HP, +25 Melee, Range, Magic

Allies

 * (No information yet)