Frost Glade

Frost Glade is the eighth dungeon in the game. It does not contain a boss.

NPCs
Brashington asks you to find the key to the Ice Temple in order to loot the treasures within. Players have the option of joining him in his expedition.

Objects
Blue fiery wisps will damage both players and monsters.

Loot
Weapons are listed in this order: Name - Special - Stat Bonus - Passive Abilities

Melee Weapons

 * Rainbow Spear - Heavy Attack - +29 Melee - +0.5% SP Regeneration
 * Snow Axe - Maximum Strike - +30 Melee
 * Inverse Sai - Power Drive - +30 Melee
 * Snow Whip - Heavy Attack - +30 Melee
 * Great Spear - Heavy Attack - +40 Melee
 * Fire Sword - Heavy Spell - +40 Melee

Range Weapons

 * Snowball - Triple Shot - +25 Range - Normal attack can cause freeze
 * Snow Boomerang - Power Shot - +30 Range
 * Freezing Bow - Condition - +30 Range
 * Poison Bow - Condition - +30 Range
 * Ice Star - Power Shot - +40 Range

Magic Weapons

 * Ice Blaster - Ice Shards - +30 Magic
 * Wizard Staff - Heavy Spell - +30 Magic
 * Blue Flag - Condition - +30 Magic
 * Super Soaker - Heavy Spell - +30 Magic
 * Snowflake Staff - Circle Spell - +40 Magic

Extras
Extras are listed in this order: Name - Stat Bonus - Other Abilities


 * Snowflake - +4 Melee, Range, Magic
 * Lava Rock - +5 Melee, Range, Magic
 * SP Regeneration Lv. 1 - +0.5% SP Regeneration
 * Booster Lv. 2 - +0.2 Movement Speed
 * Knight's Shield - +45 HP
 * Medal of Intelligence - +7 Magic
 * Medal of Strength - +7 Range
 * Medal of Courage - +7 Melee

Allies

 * Polar Bear - Summons a polar bear to attack enemies for a short time.

Loot (Hard Mode)
Weapons are listed in this order: Name - Special - Stat Bonus - Passive Abilities

Melee Weapons

 * Clubber of Mice - Heavy Attack - +120 Melee - Normal attack can cause freeze
 * Blue Spear - Heavy Attack - +120 Melee
 * Frost Sword - Heavy Attack - +120 Melee - +0.5% HP Regeneration
 * Snowflake Whip - Condition - +120 Melee
 * Yeti Sword - Maximum Strike - +130 Melee - -0.5 Movement Speed
 * The Stabber - Power Drive - +130 Melee
 * Spine Whip - Circle of Skulls - +130 Melee
 * Blue Champion's Brand - SP Drain - +130 Melee

Range Weapons

 * Ice Queen Bow - Triple Shot - +120 Range
 * Blue Dagger - Five Way Shot - +120 Range
 * Freeze Bow - Condition - +120 Range
 * White Shuriken - Blood Shield - +120 Range
 * Crimson Dagger - Five Way Shot - +130 Range
 * Red Blaster - Triple Shot - +130 Range
 * 1000 Year Old Snowflake - Triple Shot - +130 Range - Resist Freeze
 * Frozen Shooter - SP Drain - +130 Range

Magic Weapons

 * Evil Wizard Staff - Heavy Spell - +120 Magic
 * Lollipop - Spiral Spell - +120 Magic
 * Frost Trident - Triple Spell - +120 Magic
 * Lightning Battery - Electro Shock - +120 Magic
 * Ice Slingshot - Ice Grenade - +130 Magic
 * Red Rod - Heavy Spell - +130 Magic
 * Staff of the Crypts - Vampire - +130 Magic
 * Downpour - SP Drain - +130 Magic
 * Dark Soul Flame - Bone Storm - +130 Magic
 * Shaman Staff - Summon Spirit - +130 Magic

Extras
Extras are listed in this order: Name - Stat Bonus - Other Abilities


 * Winter Wolf Pelt - +75 HP
 * Frost Shield - +75 HP - Resist Freeze
 * Hero's Shield - +130 HP
 * Snowman - +10 Melee, Range, Magic
 * Relic - +11 Melee, Range, Magic
 * SP Regeneration Lv.2 - +1.5% SP Regeneration
 * Booster Lv.5 - +0.5 Movement Speed

Allies

 * Hired Guard - Summons a guard that will attack monsters at close range with their spear.