Curse

Curse is a neutral status condition. Affected players have their Attack greatly increased, their HP Regeneration stat reduced to 0%, and have their HP reduced by 1% every second. It lasts until the player dies, a campfire is used, or upon finishing a dungeon. Affected players can keep themselves alive longer by using healing skills or items. The only known methods to inflict this status condition is through the Necromancer's Level 4 skill and a potion in The Keep.